dinau/zig-platformer
Writing a 2D Platform Game in Zig language with SDL
Now work in progress.
Tutorial: Writing a 2D Platform Game in Zig language with SDL2.
This repository has been inherited from Nim-Platformer, LuaJIT-Platformer and Nelua-Platformer project.
Skin database https://ddnet.org/skins
Windows10 or later
Linux Mint 22 (or Debina family?)
git clone https://github.com/dinau/zig-platformer
cd zig-platformer
For instance,
cd part3
make
Key | Function |
---|---|
Up,Space, J, K | Jump |
Left, A, H | Left |
Right, D, L | Right |
R | Restart |
Q | Quit |
platformer_part1
platformer_part2
platformer_part3
platformer_part4
platformer_part5 : From here it can move the item with key operation.
platformer_part6
platformer_part7
platformer_part8
Language | Project | |
---|---|---|
Nim | Compiler | Nim-Platformer / sdl3_nim |
LuaJIT | Script | LuaJIT-Platformer |
Nelua | Compiler | NeLua-Platformer |
Zig | Compiler | Zig-Platformer WIP |
C3 | Compiler | C3-Platformer WIP |
Language | Project | |
---|---|---|
Nim | Compiler | ImGuin, Nimgl_test, Nim_implot |
Lua | Script | LuaJITImGui |
Zig, C lang. | Compiler | Dear_Bindings_Build |
Zig | Compiler | ImGuinZ |
NeLua | Compiler | NeLuaImGui |
Python | Script | DearPyGui for 32bit WindowsOS Binary |