bluesillybeard/ZEngine
A basic game engine written in Zig
A basic game engine written in Zig. It's more of a basic foundation than anything.
ZEngine is early in development. It may seem like an insanely tiny library, therefore it's impossible to get wrong. However, since this is a critical part of a game, despite its simplicity there is still so much it can improve. As such, expect breaking changes!
Also, ZEngine is specifically created for my own projects. It's MIT licensed for a reason - I have little care about what other people do with it, since I created it for my own use.
see ZEngineExamples for examples on how to use ZEngine