Protocol Buffers in Zig: a field-by-field reader and writer for the wire format, with no .proto files, no generated code, and caller-owned buffers.
Azure clients for Zig 0.17 over REST, one module per service: Resource Manager (subscriptions, resource groups, providers) and VM prices so far; Blob Storage, Compute, IMDS and Entra ID credentials to come. In-memory fakes for tests. Built on rest-core.
Prometheus text exposition format for Zig: write metrics to any writer, no HTTP.
An implementation in Zig for a parser and deserializer for a data markup language with a syntax inspired by Jirai Kei internet slang.
QUIC in Zig: sans-I/O packet and frame codecs, transport parameters, and the loss recovery a connection needs.
nanoarrow built with the Zig build system, usable as a Zig/C dependency
HTTP/1.1 and HTTP/2 in Zig: field-value parsers, sans-I/O connection machines, and the engines you build a server or client on.
A fast, multi language supported, low-overhead key-value storage engine optimized for Minecraft chunk data
Sans-I/O TLS 1.3 in Zig: no sockets, no engine allocations, caller-owned buffers.
QUIC in Zig: sans-I/O packet and frame codecs, transport parameters, and the loss recovery a connection needs.
WebSocket frames and the upgrade handshake in Zig, with no IO and no allocator.
httpx.zig is a production-ready, high-performance HTTP client and server library for Zig, designed for building modern, robust, and scalable networked applications.
High-performance, low-latency, and secure NetherNet implementation for Minecraft: Bedrock Edition
The system exit codes as defined by <sysexits.h> for Zig
zig game engine & graphics toolkit - mirror of https://code.hexops.com/hexops/mach
Dev repo for @zig-gamedev libs and sample applications
💻Build one codebase and get native UI on Windows, Linux and Web
MicroZig is a toolbox for building embedded applications in Zig.
Manually tweaked, auto-generated raylib bindings for zig. https://github.com/raysan5/raylib
Fast, Scalable, Flexible Static Site Generator (SSG)
Command line argument parsing library
an app framework for making small and delicious games! (very wip)
A platform for computing and creating applications.
A starter template project for Gamercade in Zig.
zig game engine & graphics toolkit - mirror of https://code.hexops.com/hexops/mach
A shallow wrapper around SDL that provides object API and error handling
Cross platform Zig library for obtaining a rendering context and loading assets
A smallest-common-subset of socket functions for crossplatform networking, TCP & UDP
Jetzig is a web framework written in Zig
IUP (Portable User Interface Toolkit) bindings for the Zig language.
💻Build one codebase and get native UI on Windows, Linux and Web
Immediate Zig GUI for Apps and Games
A platform for computing and creating applications.
QML bindings for the Zig programming language
Zig-based framework for creating game tools and helper apps