Anole is a Zig library for building backends: one server core that will serve REST, WebSockets and gRPC (over HTTP/1.1, HTTP/2 and HTTP/3), with TLS and auth built in. I have plans to wrap this into a Python and Node library too.
Fast, native Snappy compression and decompression for Zig.
Fast, native LZ4 compression and decompression for Zig.
Mesh is a lightweight HTTP server library for Zig, built on top of zap, with a tree-based router, middleware support, JSON helpers, and optional periodic database saving via DDB.
Model Context Protocol (MCP) for Zig: servers and clients, stateless core, stdio and streamable HTTP
Extensions to the Zig 0.16 standard library: fixed-capacity containers, strict parsers, IPv4 types, and the primitives std lacks.
Anole is a Zig library for building backends: one server core that will serve REST, WebSockets and gRPC (over HTTP/1.1, HTTP/2 and HTTP/3), with TLS and auth built in. I have plans to wrap this into a Python and Node library too.
High-performance, low-latency, and secure NetherNet implementation for Minecraft: Bedrock Edition
Full-stack web framework for Zig. HTML syntax within Zig code, just like JSX but for Zig!
A next-generation Minecraft Bedrock asynchronous reverse proxy built in Zig for maximum performance and scalability.
Foundational Zig 0.16 modules — pure-Zig, no C/libc/external deps. Protocols (HTTP/2, DNS, MQTT, CoAP, SNMPv3), crypto (BLS12-381, post-quantum, ZK, FHE), Bitcoin/Lightning, industrial OT (Modbus, DNP3, IEC 61850, OPC UA), Linux netlink/eBPF/XDP.
Serialization for Zig: one mapping core over any type, with JSON, JSON Lines, ZON, URL-encoded forms, CSV, CBOR and MessagePack
An engine-agnostic DOT parser for Zig with borrowed syntax trees, typed diagnostics, explicit memory control, and bare-metal compatibility.
zig game engine & graphics toolkit - mirror of https://code.hexops.com/hexops/mach
Dev repo for @zig-gamedev libs and sample applications
💻Build one codebase and get native UI on Windows, Linux and Web
MicroZig is a toolbox for building embedded applications in Zig.
Manually tweaked, auto-generated raylib bindings for zig. https://github.com/raysan5/raylib
Command line argument parsing library
Fast, Scalable, Flexible Static Site Generator (SSG)
an app framework for making small and delicious games! (very wip)
A platform for computing and creating applications.
A starter template project for Gamercade in Zig.
zig game engine & graphics toolkit - mirror of https://code.hexops.com/hexops/mach
A shallow wrapper around SDL that provides object API and error handling
Cross platform Zig library for obtaining a rendering context and loading assets
A smallest-common-subset of socket functions for crossplatform networking, TCP & UDP
Jetzig is a web framework written in Zig
IUP (Portable User Interface Toolkit) bindings for the Zig language.
💻Build one codebase and get native UI on Windows, Linux and Web
Immediate Zig GUI for Apps and Games
A platform for computing and creating applications.
QML bindings for the Zig programming language
Zig-based framework for creating game tools and helper apps