A Blazing-Fast, Native Regular Expression Engine for Zig.
Optimized Minecraft: Bedrock movement simulation library in Zig
Pure HTTP field-value parsers: content negotiation, ranges, entity tags, dates, and media types.
用于学习复杂网络环境下的加密、多次握手,以及通过心跳持续维持认证状态的工程方法。 Zig 代码提供对研究成果的一次实例复刻。
Zig bindings and a Pkl-to-Zig code generator for Apple Pkl
Font decoder and glyph rasteriser for Zig — TrueType and CFF outlines, cached antialiased coverage masks, no allocator.
Things Zig compiles that are wrong. A vet for Zig on std.zig.Ast; rule one catches pointers to stack memory that escape their function.
Zig client for the CareJobs.Now healthcare jobs API: search US healthcare jobs, posted pay, employers and states
Zero-dependency Telegram Bot API 10.3 (185 methods, 400 types), pure-Zig MTProto 2.0 core (TL codec, AES-256-IGE, SHA-256 msg_key), and TDLib bridge for Zig 0.17
A static HTML generator for Zig API documentation.
Command-line flags for Zig, the getopt_long way: -xvf, --out=file, and a while loop.
Anole is a Zig Framework for building backends: one server core that will serve REST, WebSockets, WebTransport and gRPC (over HTTP/1.1, HTTP/2 and HTTP/3), with TLS and auth built in. I have plans to wrap this into a Python and Node library too.
Foundational Zig 0.17 modules — pure-Zig, no C/libc/external deps. Compression (zstd, Brotli), protocols (HTTP/1.1+2, SSH, TLS, ACME, DNS, MQTT, CoAP, SNMPv3, WireGuard), crypto (post-quantum, BLS12-381, ZK, FHE), Bitcoin/Lightning, industrial OT (Modbus, DNP3
A high-performance network backend library & http engine written in Zig. Where the wire meets the will. Every byte owned, every thread deliberate, every route explicit. Built for REST APIs, WebSocket, SSE, gRPC, and microservices. (MIRRORED)
Fast Zig web framework where your types are the contract: HTTP/1.1, HTTP/2, gRPC and Connect on one port, TLS, WebSocket, OpenAPI, Postgres, SQLite, S3, background jobs, JWT, protobuf and an HTTP client, all checked at compile time
High-performance Minecraft: Bedrock Edition protocol library for Zig, built for fast, low-allocation packet encoding and decoding.
Extensions to the Zig 0.16 standard library: fixed-capacity containers, strict parsers, IPv4 types, and the primitives std lacks.
A modular framework for building services in Zig: web servers, web services, APIs
zig game engine & graphics toolkit - mirror of https://code.hexops.com/hexops/mach
Dev repo for @zig-gamedev libs and sample applications
💻Build one codebase and get native UI on Windows, Linux and Web
MicroZig is a toolbox for building embedded applications in Zig.
Manually tweaked, auto-generated raylib bindings for zig. https://github.com/raysan5/raylib
Command line argument parsing library
Fast, Scalable, Flexible Static Site Generator (SSG)
an app framework for making small and delicious games! (very wip)
A platform for computing and creating applications.
A starter template project for Gamercade in Zig.
zig game engine & graphics toolkit - mirror of https://code.hexops.com/hexops/mach
A shallow wrapper around SDL that provides object API and error handling
Cross platform Zig library for obtaining a rendering context and loading assets
A smallest-common-subset of socket functions for crossplatform networking, TCP & UDP
Jetzig is a web framework written in Zig
IUP (Portable User Interface Toolkit) bindings for the Zig language.
💻Build one codebase and get native UI on Windows, Linux and Web
Immediate Zig GUI for Apps and Games
A platform for computing and creating applications.
QML bindings for the Zig programming language
Zig-based framework for creating game tools and helper apps