chilir/raytracing.zig
ray tracing in one weekend with zig
Zig implementation of a ray tracer by following along with the Ray Tracing in One Weekend book. Link below:
# for now, make changes to rendered scene in src/main.zig
# <make changes>
zig build -Doptimize=ReleaseFast
zig-out/bin/rtow > image.ppm
Unit tests
Configurable renders
Optimizations (e.g. SIMD)