cstile2/zeng
An OpenGL game engine written in C++ and Zig
A handmade game engine written in C++ and Zig. This project was designed to give power to developers without dictating their achitecture. I wanted to give users full-control over the application entry point and main loop, allowing a wide range of use cases for this engine.
Features:
This repo includes the engine modules as well as an example main.zig file to demonstrate the engine in a first-person-shooter context. This example includes first-person-shooter gameplay, multiplayer over UDP, entity interpolation, client-side prediction, and more!
This project currently only works for Windows.